• History is also a verb.

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    “Interactive” is a word used perhaps too much in many public arenas. True interactivity involves the user profoundly, and that experience is at the core of history education. Interactivity involves choice, and the ability for the user to unravel the historical record in his or her own way. We at HistoriQuest are dedicated to the thoughtful development of transformative educational user experiences.
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  • Then in the digital now.

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    Digitizing resources is an investment that pays a wealth of dividends: facilitation of collection control, presentation of documents and artifacts to the public, and creation of strong platforms for future digital development. HistoriQuest prides itself on its ability to help groups curate and present their archival treasures in print, on the web, and in mobile platforms. When these resources are placed in their geographic context, institutions can claim their place in the wider world.
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  • Stories move users.

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    In truly interactive experiences, users are driven by the story and to the story. Users can be drawn geographically to places they've never been, allowing institutions to capitalize on location and to gain the support of tourism agencies and local businesses. Technology is a powerful tool for moving users, but often technology can repel or create disinterest. HistoriQuest gives careful attention to the accessibility of technology to the general public, even “non-technical” people.
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HistoriQuest was founded in order to offer creative solutions for the deployment of technology and education-based resources for museums, historical societies, tourism agencies, schools, and other institutions.

Our organization is also dedicated to offering highly interactive and educationally effective user experiences.

We are investigating, building, and deploying tools and resources that effectively communicate historical and educational narrative, data, and interpretation:

  • Building platforms for the analysis of commercial video games for education.
  • Integrating mobile augmented reality applications (marker and location based) into visitor experiences at historic sites.
  • Testing, demonstrating, and building applications for Google Glass as a Glass Explorer, concentrating on visitor experiences at museums and medical applications.
  • Using UAVs (“drones”) for the collection of data at historic sites, historic preservation, and the 3D reconstuction of archaeological sites and historic structures.
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HistoriQuest was founded in order to offer creative solutions for the deployment of technology and education-based resources for museums, historical societies, tourism agencies, schools, and other institutions.

Our organization is also dedicated to offering highly interactive and educationally effective user experiences.

We are investigating, building, and deploying tools and resources that effectively communicate historical and educational narrative, data, and interpretation:

  • Building platforms for the analysis of commercial video games for education.
  • Integrating mobile augmented reality applications (marker and location based) into visitor experiences at historic sites.
  • Testing, demonstrating, and building applications for Google Glass as a Glass Explorer, concentrating on visitor experiences at museums and medical applications.
  • Using UAVs (“drones”) for the collection of data at historic sites, historic preservation, and the 3D reconstuction of archaeological sites and historic structures.
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